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  How Query Optimizer Works in RDBMS

In a previous post, we discussed how the various relational operators are implemented in relational database systems. If you have read that post, you probably still remember that there are a few alternative implementations for every operator. Thus, how should RDBMS determine which algorithm (or implementation) to use? Obviously, to optimize the performance for any query, RDBMS has to select the correct the algorithm based on the query. It would not be desirable to always use the same algori...

   DATABASE,DATABASE DESIGN,DATABASE OPTIMIZATION     2019-04-20 07:26:32

  How I Learned to Program

Programming is, without a doubt, the most mentally rewarding thing I've ever done. Programming taught me that life should be fun, filled with creativity, and lived to the fullest. Programming taught me that anything is possible; I can do anything I want using only my mind. Programming also taught me that learning is fun. It showed me that the more you know, the more power you have. Programming showed me that a life filled with learning is a life worth living. Programming revealed to me wh...

   Programming,Tips,Write,Practice,Interest     2012-02-04 21:37:12

  Introducing JavaScript native file management

TL;DR The Mozilla Platform keeps improving: JavaScript native file management is an undergoing work to provide a high-performance JavaScript-friendly API to manipulate the file system. The Mozilla Platform, JavaScript and Files The Mozilla Platform is the application development framework behind Firefox, Thunderbird, Instantbird, Camino, Songbird and a number of other applications. While the performance-critical components of the Mozilla Platform are developed in C/C++, an increasing number o...

   JavaScript,File,Local file,Firfox,Mozilla     2011-12-06 09:05:48

  Functional Programming in C++

Probably everyone reading this has heard “functional programming” put forth as something that is supposed to bring benefits to software development, or even heard it touted as a silver bullet.  However, a trip to Wikipedia for some more information can be initially off-putting, with early references to lambda calculus and formal systems.  It isn’t immediately clear what that has to do with writing better software. My pragmatic summary:  A large fraction of th...

   C++,Functional programming     2012-04-28 06:16:37

  The 10 Greatest Hacks of My Life

My co-founder and I briefly considered applying to YCombinator for the Winter 2012 session. We eventually decided to bootstrap Curvio initially, and raise a seed round on our own after we launch (so far so good!). But looking over the YC application, one question intrigued me:Please tell us about the time you, tansey, most successfully hacked some (non-computer) system to your advantage.Now, there are a lot of ways to interpret this. A mechanical interpretation would be about...

   Hack,Most important,Example,Curvio     2011-10-22 12:47:42

  How I Learned to Program Computers

I’ve been asked this question a lot lately, especially after I built YouTube Instant. So, here’s the answer, once and for all, for those who are interested.In short:I learned how to program by building lots of websites.The full story:I learned how to program by working on lots of different website projects starting from a pretty young age. What follows is a full account of all the major websites I’ve built, back to the very first site I made when I was 11 years old. Wha...

   Programming,Computer,Tips,Feross Aboukhadijeh     2011-10-17 10:25:32

  Native Audio with HTML5

Once upon a time, audio on the web lived primarily in the world of third-party browser plug-ins like Flash, QuickTime and Silverlight. This was not a bad world, but it had its issues.For one, most plug-ins require the user to install them, but not all users are willing (or able) to install them. Also, many players built with these plug-ins are inaccessible, making it difficult for folks who use assistive technologies to access the audio or alternative content.Then there are the front-end design ...

   Audio,HTML5,Built in,Audio tag,Video     2011-10-13 13:04:07

  Coding tricks of game developers

If you've got any real world programming experience then no doubt at some point you've had to resort to some quick and dirty fix to get a problem solved or a feature implemented while a deadline loomed large. Game developers often experience a horrific "crunch" (also known as a "death march"), which happens in the last few months of a project leading up to the game's release date. Failing to meet the deadline can often mean the project gets cancelled or even worse, you lose your job. So w...

   Tricks,Advice,Gamedesign,Plan     2012-02-12 04:50:30

  Making Sites Shine with @font-face

Like many of my web designer brethren, I’m a bit of a typographic geek. And like many web designers, I’ve been frustrated (to say the least) about the historical state of web typography.At first, we were limited to a common, but very small set of “web safe” fonts. Anything beyond those fonts, we had to rely on images. Images for text not only meant we had to create and maintain dozens (if not hundreds) of images, but it introduced accessibility issue...

   HTML,Font face,Font family,Demo,Example     2011-08-19 08:16:29

  Developing Game Audio with the Web Audio API

Caution: This article discusses APIs that are not yet fully standardized and still in flux. Be cautious when using experimental APIs in your own projects. Introduction Audio is a huge part of what makes multimedia experiences so compelling. If you've ever tried watching a movie with the sound off, you've probably noticed this. Games are no exception! My fondest video game memories are of the music and sound effects. Now, in many cases nearly two decades after playing my favorites, I still c...

   Web Audio,HTML5,Game audio     2012-04-15 01:25:23